Hunter's Mark
Lv 1 ProjectileMark your quarry — you'll never lose it now.
- Type
- Projectile
- Cost
- 10
- Cooldown
- 8s
- Hit
- Always hits
- Scales with
- Dexterity
- Projectiles
- 1
- Range
- 12 tiles
- Applies
- Marked · 30s
Mastery: ranks 1–10, perks, mastered bonus
Each rank above 1: +3% damage, −1% cooldown, −1% cost. Ranks come from using the skill; your character level caps them (rank 10 needs level 16). Numbers below are without perks.
| Rank | Needs | Cost | Cooldown | Dmg | What changes |
|---|---|---|---|---|---|
| 1 | Lv 1 | 10 | 8s | — | Learned |
| 2 | Lv 1 | 8 | 7.9s | +3% | Cost −15% |
| 3 | Lv 2 | 8 | 7.8s | +6% | +1 marking arrow · 2 projectiles |
| 4 | Lv 4 | 8 | 7.8s | +9% | |
| 5 | Lv 6 | 8 | 7.7s | +12% | Range +20% · range 14.4 |
| 6 | Lv 8 | 8 | 6.8s | +15% | Cooldown −10% |
| 7 | Lv 10 | 6 | 6.7s | +18% | Cost −15% |
| 8 | Lv 12 | 6 | 6.6s | +21% | |
| 9 | Lv 14 | 6 | 6.6s | +24% | Marking arrows pierce · pierces |
| 10 | Lv 16 | 2 | 6.5s | +42% | Mastered (+15% damage, −25% cost, plus its signature bonus) · range 17.4 |
Rank 4: pick one
- Hunter's Volley +2 marking arrows, −40% damage. Mark the whole pack.
- Longshot Range +50%, damage +15%.
Rank 8: pick one
- Quick Mark Cooldown −20%.
- Deep Wound Damage +20%, cost +30%.
Rank 10, Mastered: Nowhere to Hide: range +25% and cost −20%.
