EmberpupLv 1
Hearth HoundLv 10
WarhoundLv 20
HearthwardenLv 30
Hearth Hound the Loyal Ember
Common · Hunter · Beast · piercing
A rust-furred hound bred to guard hearths, now guarding you. Bites, trips and howls the party onward.
Skills
- Snapping Bite Lv 1: A savage bite that opens a wound (Bleeding).
- Hamstring Lv 5: Goes for the legs: the foe is Rooted briefly.
- Pack Howl Lv 12: Allies within 6 tiles gain +10% attack speed and +8% move speed for 8 s.
- Run Them Down Lv 20: Command: leaps onto a foe up to 8 tiles away and Marks it — the party deals +15% damage to it for 8 s.
Found
- Cinder, the pup Morvaine kept warm, follows you home when the Sanctum falls.
- Menagerie shop.
- Beast cages in Acts I–II.
- Tame one: a Warren Wolf or Hell Hound sometimes stops fighting and follows you (Menagerie 2).
- Hell Hounds of the Infernal Descent, tamed (Menagerie 2).
MosslingLv 1
Mossback TortoiseLv 10
BoulderbackLv 20
WorldshellLv 30
Mossback Tortoise the Patient Wall
Common · Guardian · Mirekin · bludgeoning
A slow, stubborn tortoise with a garden on its shell. Enemies that pick a fight with it tend to regret it.
Skills
- Shell Bash Lv 1: Rams a foe with its shell; may Stun.
- Stubborn Stomp Lv 5: Stomps: enemies within 3 tiles must attack it for 4 s; it takes 20% less damage meanwhile.
- Moss Mantle Lv 12: Aura: allies within 4 tiles take 6% less damage.
- Living Bulwark Lv 20: Command: shields every ally within 6 tiles for 25% of their health (6 s) and hunkers down (−30% damage taken).
Found
- Menagerie shop.
- Beast cages in caves and sewers (Acts I and III).
- Pulled from the Fallen Fortress's moat and caged by the orcs (Act IV).
GlimmerlingLv 1
Lantern MothLv 10
MoonwingLv 20
DawnmothLv 30
Lantern Moth the Little Lamp
Common · Mender · Spirit · radiant
A moth that learned to glow so it would never need to chase a candle again. Its light mends wounds.
Skills
- Glow Pulse Lv 1: Heals the most wounded ally for 8% of their health.
- Mending Dust Lv 5: Scatters dust over the most wounded ally: heals everyone within 3.5 tiles for 10% over 5 s.
- Mothlight Lv 12: Aura: allies within 5 tiles resist 5% of all damage and their potions heal 10% more.
- Moonwing Radiance Lv 20: Command: heals every ally within 7 tiles for 25% and grants +10% damage for 6 s.
Found
- Menagerie shop.
- Nests in crypt and cave secret rooms.
Fledgling MagpieLv 1
Pocket MagpieLv 10
HoardwingLv 20
Crown MagpieLv 30
Pocket Magpie the Shiny Thief
Common · Scout · Avian · piercing
A black-and-white thief with an eye for anything that glints. Pecks gold loose and sniffs out treasure.
Skills
- Peck and Pilfer Lv 1: A quick peck; 30% chance to knock loose a little gold.
- Shiny Sense Lv 5: +8% magic find and +12% gold for you; chests, cages, nests and secret doors within 12 tiles show on the minimap.
- Nest Egg Lv 12: Chests opened near it have a 25% chance of an extra item; kills near it may drop a potion (3%).
- Glitterstorm Lv 20: Command: a whirl of stolen coins around it — damage and Weakened (4 s) within 3.5 tiles; foes killed during it drop double gold.
Found
- Menagerie shop.
- Beast cages in Acts I–IV (magpies nest in every ruin).
SnowkitLv 1
Frostfang FoxLv 10
RimefangLv 20
Winter's TailLv 30
Frostfang Fox the Rime Runner
Uncommon · Hunter · Beast · cold
A white fox whose breath frosts the air. Chills everything it bites, and freezes packs solid when commanded.
Skills
- Rime Bite Lv 1: A freezing bite that Chills.
- Frost Dash Lv 5: Darts up to 6 tiles through a foe, Chilling everything it passes.
- Hoarfrost Coat Lv 12: It takes 10% less damage, its basic attacks may Chill, and you resist 10% cold.
- Whiteout Lv 20: Command: a blizzard bursts from it — cold damage and Frozen (2 s) within 4 tiles.
Found
- Menagerie shop (level 2).
- Beast cages in the Halls of Ash and Act III caves.
- The Hollow King (Halls of Ash) sometimes lets one slip free.
SparkitLv 1
Sparkjaw FerretLv 10
StormjawLv 20
VoltmartenLv 30
Sparkjaw Ferret the Living Static
Uncommon · Hunter · Beast · lightning
A ferret so full of static its fur stands on end. Zigzags between foes leaving them Shocked.
Skills
- Static Nip Lv 1: A crackling nip that Shocks.
- Zigzag Lv 5: Bounces between up to 3 foes, Shocking each.
- Conductive Fur Lv 12: Its lightning chains to 1 more foe; you resist 10% lightning.
- Ball Lightning Lv 20: Command: a crackling orb hovers over the thickest pack for 6 s, striking and Shocking everything within 2 tiles.
Found
- Menagerie shop (level 2).
- Beast cages in caves (Acts I and III).
MudhopperLv 1
Bog ToadLv 10
MirecroakerLv 20
Toad SovereignLv 30
Bog Toad the Croaking Curse
Uncommon · Mystic · Mirekin · poison
A warty toad whose croak saps the strength of anything nearby. Yanks foes in with its tongue and spits poison.
Skills
- Tongue Lash Lv 1: Snatches a foe up to 5 tiles away, drags it close and Poisons it.
- Toxic Spittle Lv 5: Spits a pool of poison (1.6 tiles) under the thickest pack for 5 s.
- Dread Croak Lv 12: Aura: every 2 s, foes within 3.5 tiles may be Weakened (−25% damage).
- Great Gulp Lv 20: Command: swallows a normal foe for 4 s and spits it out Stunned. Elites and bosses are bitten hard, Poisoned and Weakened instead.
Found
- Menagerie shop (level 2).
- Beast cages in the Rotting Fen (Act III).
CinderlingLv 1
Ember SalamanderLv 10
MagmabackLv 20
Pyre SalamanderLv 30
Ember Salamander the Hearthlizard
Uncommon · Hunter · Drake · fire
A fire-lizard that spits embers and leaves smouldering footprints. Command it and the sky rains fire.
Skills
- Flame Spit Lv 1: Spits a gob of fire that sets the foe Burning.
- Cinder Trail Lv 5: Leaves burning footprints as it moves.
- Heat Shimmer Lv 12: Aura: scorches foes within 4 tiles every second.
- Firestorm Lv 20: Command: calls fire down on the thickest pack (3 tiles) — heavy damage and Burning.
Found
- Menagerie shop (level 2).
- Beast cages in the Infernal Descent.
- Eggs left by a completed Brazier Rite (fortress and infernal).
WicklingLv 1
Candle WispLv 10
Vesper FlameLv 20
Everburning VigilLv 30
Candle Wisp the Kindly Flame
Uncommon · Mystic · Spirit · radiant
The last flame of a chapel candle, still keeping vigil. Shields you from harm and keeps your spells flowing.
Skills
- Mote Bolt Lv 1: Flicks two motes of light at a foe.
- Wax Ward Lv 5: When you take a heavy hit, it wraps you in a shield worth 12% of your health (6 s).
- Steady Flame Lv 12: Aura: allies within 6 tiles regenerate resource 15% faster.
- Kindled Choir Lv 20: Command: every ally within 8 tiles gains +15% skill damage and +10% cooldown reduction for 8 s, and 25 resource.
Found
- Menagerie shop (level 2).
- Eggs of light left by a completed Brazier Rite (crypts and the fortress).
- Nests in crypt secret rooms.
- Lantern-cages in the Necropolis and the fortress chapels (Acts II and IV).
BurrowkitLv 1
Burrow BadgerLv 10
Stonegut BadgerLv 20
DeepdelverLv 30
Burrow Badger the Tunnel Terror
Rare · Guardian · Beast · slashing
An ill-tempered badger that erupts from the ground beneath its prey. Absurdly hard to kill, and it knows it.
Skills
- Rake Lv 1: Claws everything in front of it (90°), leaving foes Bleeding.
- Burrow Ambush Lv 5: Tunnels to a foe up to 7 tiles away and bursts out beneath it, Stunning everything within 1.4 tiles. Also opens every floor.
- Bad Temper Lv 12: Reflects 15% of melee damage; whatever it hits must attack it for 1.5 s.
- Berserk Frenzy Lv 20: Command: for 8 s, foes within 4 tiles must attack it; it gains +60% attack speed, 15% damage reduction and 15% lifesteal.
Found
- Beast cages in the goblin warrens (Bramble Hollow, Rat-Kicker Tunnels, Grukk's Warcamp).
- Beast cages in Act III caves.
- Wren's request: Whiskers in the Walls.
GravechickLv 1
Grave RavenLv 10
OmenwingLv 20
Harbinger of the Last RookLv 30
Grave Raven the Omen
Rare · Hunter · Avian · necrotic
A raven that nests on tombstones and never blinks. Its peck leaves foes Vulnerable; its flock blots out the lamps.
Skills
- Eye Peck Lv 1: A dive for the eyes: the foe may become Vulnerable (+20% damage taken).
- Murder of Crows Lv 5: Looses 5 shadow-crows in a fan at the thickest pack.
- Ill Omen Lv 12: Aura: allies within 6 tiles gain +3% critical chance.
- Carrion Storm Lv 20: Command: a storm of carrion birds wheels over a pack for 5 s (2.5 tiles), making foes Vulnerable.
Found
- Nests in crypt secret rooms (Acts I–II).
- The Weeping Widow's ravens sometimes stay.
Dusk KittenLv 1
GloomcatLv 10
Umbral ProwlerLv 20
Eclipse StalkerLv 30
Gloomcat the Shadow Between Lamps
Rare · Hunter · Shadow · psychic
A cat made of the dark behind the lamplight. Blinks behind its prey, eviscerates, and simply refuses to die.
Skills
- Shadow Pounce Lv 1: Blinks behind a foe up to 6 tiles away and strikes.
- Eviscerate Lv 5: A flurry of claws; the foe Bleeds.
- Nine Lives Lv 12: Once per floor it survives a killing blow at 1 HP; +10% critical chance.
- Nightmare Yowl Lv 20: Command: a yowl from the other side — psychic damage and Frightened (3 s) within 3 tiles.
Found
- Cages held by necromancers and cultists (Necropolis crypts, Fallen Fortress).
- High Cultist Nyara's familiar may abandon her.
NewtlingLv 1
Fen AxolotlLv 10
Mire MenderLv 20
Wellspring AxolotlLv 30
Fen Axolotl the Mire Mender
Rare · Mender · Mirekin · cold
A pink, smiling fen-newt that can regrow anything — and is happy to share. Bubbles heal and shield its friends.
Skills
- Bubble Bloom Lv 1: A healing bubble for the most wounded ally: 9% of their health.
- Soap Bubble Lv 5: When you take a heavy hit, a bubble shield absorbs 15% of your health (5 s).
- Regenerate Lv 12: It heals for 20% of the damage it deals, your potions heal 15% more, and every 10 s it washes one harmful effect off you.
- Healing Spring Lv 20: Command: a spring wells up under you (3 tiles) for 8 s, healing allies in it 4% per second.
Found
- Eggs laid where the fen chimes sing (Echo Chimes in the Rotting Fen).
- Nests in sewer secret rooms.
- Wren's request: The Drowned Choir.
TinkerbugLv 1
Clockwork ScarabLv 10
Bastion ScarabLv 20
Orrery ScarabLv 30
Clockwork Scarab the Brass Guardian
Rare · Guardian · Construct · force
A brass beetle built by the Order to guard its relics. Throws up barriers, reflects blows and keeps you wound tight.
Skills
- Gear Grind Lv 1: Spins its gears into everything in front of it (120°).
- Deploy Barrier Lv 5: Shields every ally within 5 tiles for 12% of their health (6 s).
- Reflective Plating Lv 12: Reflects 25% of melee damage; whatever it hits must attack it for 1.5 s.
- Overwind Lv 20: Command: foes within 5 tiles must attack it for 5 s; it takes 40% less damage.
Found
- Reliquary alcoves in Fallen Fortress secret rooms (it is an egg-shaped relic).
- Sometimes left by a solved Rune Flagstones puzzle in the fortress.
- Wren's request: Brass and Bone.
SootlingLv 1
Soot ImpLv 10
Cinder ScampLv 20
Brimstone BrokerLv 30
Soot Imp the Chimney Rascal
Rare · Scout · Shadow · fire
A grinning little fiend with sticky fingers. Pockets gold, curses foes and drives very hard bargains.
Skills
- Hot Coal Lv 1: Lobs a hot coal that may set the foe Burning.
- Pickpocket Lv 5: Its hits have a 20% chance to knock gold loose; kills near it pay 15% more gold and may drop materials.
- Infernal Bargain Lv 12: While it lives: +10% magic find and +3% damage for you.
- Devil's Due Lv 20: Command: curses the thickest pack (3 tiles) — fire damage and Vulnerable for 6 s; cursed foes drop 50% more gold.
Found
- Cages in the Infernal Descent (Act V).
- Tame one: Ember and Powder Imps sometimes surrender instead of dying (Menagerie 2).
- Powder Imps of the Screaming Ramparts, tamed (Menagerie 2).
- A Brazier Rite in the Infernal Descent sometimes lets one climb out.
- Cages in the Endless Descent (depth 10+).
CofflingLv 1
MimlingLv 10
Strongbox MimicLv 20
HoardmawLv 30
Mimling the Hungry Coffer
Epic · Scout · Construct · piercing
A baby mimic that imprinted on you. Chomps foes, smells treasure, and once a floor pretends to be a chest — for you.
Skills
- Chomp Lv 1: A savage bite that leaves the foe Bleeding.
- Treasure Sense Lv 5: +10% magic find for you; chests, cages, nests and secret doors within 14 tiles show on the minimap.
- Coffer Trick Lv 12: Once per floor, when the fighting stops, it sits very still and becomes a chest you can open (rarity grows with its level).
- Jackpot Lv 20: Command: bursts open in a shower of coins — damage and Stun (1 s) within 3.5 tiles; foes killed in the next 3 s drop double gold.
Found
- The Gilded Mimic King's brood (Sunken Crypt, Gallows Hill Catacombs).
- Any mimic, very rarely.
- Greater mimics, rarely.
BonewhelpLv 1
Bone DrakelingLv 10
Ossuary DrakeLv 20
Deathless WyrmLv 30
Bone Drakeling the Ossuary Whelp
Epic · Guardian · Drake · necrotic
A dragon whelp that died in the egg and hatched anyway. Breathes grave-cold, taunts foes, and raises what it kills.
Skills
- Grave Breath Lv 1: Breathes grave-cold in a cone (3.5 tiles): foes may be Weakened.
- Ribcage Guard Lv 5: Foes within 3.5 tiles must attack it for 4 s; it takes 20% less damage meanwhile.
- Marrow Feast Lv 12: Heals for 10% of its damage; its kills have a 15% chance to rise as skeletons for 12 s.
- Bone Storm Lv 20: Command: a whirlwind of bones for 4 s — damage around it (3.5 tiles) every half-second; it takes 30% less damage.
Found
- The Sealed King's lapdog (Morvaine's Sanctum vault).
- The Bone Colossus sometimes carries an egg in its ribs (Weeping Vaults, Hall of Whispers).
Twinhead HatchlingLv 1
HydralingLv 10
Mire HydraLv 20
Fen Hydra SovereignLv 30
Hydraling the Many-Mouthed
Epic · Hunter · Drake · acid
A swamp hydra hatchling. Every head spits acid; every stage grows another head. It regrows whatever you cut off.
Skills
- Acid Spit Lv 1: Spits acid that may leave the foe Vulnerable.
- Many Mouths Lv 5: Each head beyond the first adds a bolt (35%) to its basic attack; the heads' bites may Poison.
- Regrowth Lv 12: +10% health; heals for 15% of its damage.
- Hydra's Deluge Lv 20: Command: every head vomits bile in a cone (5 tiles) for 3 s, Poisoning everything.
Found
- Marrowmaw's brood (Mire of Lost Souls).
- Old Snapjaw guards a clutch (Serpent's Hollow, Witch-Light Marsh vaults).
Gryphling ChickLv 1
GryphlingLv 10
Stormcrest GryphonLv 20
ThunderlordLv 30
Gryphling the Storm-Crested
Epic · Hunter · Avian · lightning
A young gryphon with a crest that crackles before a storm. Dives from the sky with lightning in its talons.
Skills
- Diving Talons Lv 1: Dives onto a foe up to 7 tiles away, Shocking everything within 1.2 tiles.
- Gale Wings Lv 5: A thunderclap of wings knocks foes within 2.5 tiles back.
- Stormcrest Lv 12: Aura: allies within 6 tiles gain +6% attack speed and +6% move speed.
- Skyfall Lv 20: Command: calls a lightning strike on a pack (3 tiles) — heavy damage and Stun (1.2 s).
Found
- Eggs on the wind-wracked walls: hold a Guardian Ward in the Fallen Fortress.
- The Screaming Effigy guards a nest (Screaming Ramparts).
- Wren's request: Eye of the Storm.
BlinkletLv 1
GazelingLv 10
Many-Eyed WardenLv 20
The UnblinkingLv 30
Gazeling the Watcher in the Dark
Epic · Mystic · Shadow · psychic
A floating eye that fell off something much larger. Silences casters, frightens the brave and petrifies the rest.
Skills
- Mind Ray Lv 1: A piercing ray of psychic force; may Frighten.
- Antimagic Blink Lv 5: Blinks its great eye at an elite: foes within 2.5 tiles are Silenced (3 s).
- Third Eye Lv 12: Aura: allies within 7 tiles gain +4% critical chance and +4% dodge; secrets within 10 tiles show on the minimap.
- Petrifying Stare Lv 20: Command: stares down a cone (6 tiles): psychic damage and Petrified (2.5 s).
Found
- Shed by the Oculus Tyrant (Seraphel's Throne vault).
- Tame a Watchling, very rarely (Menagerie 3).
Warcamp PigletLv 1
GorehornLv 10
Gorehorn the GorerLv 20
Gorehorn, King's ChargerLv 30
Gorehorn Grukk's War-Boar
Legendary · Hunter · Beast · piercing
The goblin king's own war-boar, finally free of him and looking for someone worth charging for. Gores, tramples and stampedes.
Skills
- Gore Lv 1: Hooks a foe on its tusks: heavy damage and Bleeding.
- Trample Charge Lv 5: Charges up to 8 tiles through foes, Stunning those it hits.
- Warcamp Fury Lv 12: While it lives: +5% damage for you and +8% for your sellswords.
- Stampede Lv 20: Command: three spectral boar-riders thunder out beside it for 6 s.
Found
- Grukk the Goblin King (Grukk's Warcamp): 4%, guaranteed by the 20th kill.
- Vrag the Boar-Chief's herd, rarely (Gallows Hill Catacombs).
Owlet of the ChoirLv 1
DirgewingLv 10
Requiem OwlLv 20
Last Voice of the ChoirLv 30
Dirgewing the Choir-Owl
Legendary · Mystic · Avian · necrotic
Morvaine's familiar: a spectral owl that sang the dead to sleep. Screeches through foes, calls the choir to fight, and keeps the souls of the slain for you.
Skills
- Soul Screech Lv 1: A screech that jumps between 3 foes.
- Choir of the Dead Lv 5: Calls 2 skeletal choristers to fight for 10 s.
- Soulkeeper Lv 12: Kills near it grant you a Soul: +2% damage per Soul (10 max, 8 s).
- Requiem Lv 20: Command: sings the Requiem — necrotic damage and Frightened (2 s) within 5 tiles; allies gain +15% damage for 8 s.
Found
- Morvaine the Necromancer (Morvaine's Sanctum), after the Menagerie opens: 4%, guaranteed by the 20th kill.
WallowlingLv 1
MirejawLv 10
Bog LeviathanLv 20
Terror of the WallowLv 30
Mirejaw the Wallow-Gator
Legendary · Guardian · Mirekin · acid
Old Gutrot's pet gator, the size of a rowboat and the temper of a storm. Soaks your hurts, rolls its prey and spits bile.
Skills
- Crushing Jaws Lv 1: Clamps a foe in its jaws: heavy damage and Rooted (1.5 s).
- Bile Belch Lv 5: Belches bile in a cone (3.5 tiles), Poisoning foes.
- Mudhide Lv 12: It takes 15% of the damage meant for you, has 10% more damage reduction and reflects 15% of melee damage.
- Death Roll Lv 20: Command: seizes a foe and rolls — heavy damage and Stun (2 s); foes within 4 tiles must attack it for 5 s (−30% damage taken).
Found
- Old Gutrot the Swamp Ogre (Gutrot's Wallow): 4%, guaranteed by the 20th kill.
Ember of GraceLv 1
Fallen HaloLv 10
Mended HaloLv 20
Radiance RestoredLv 30
Solace the Fallen Halo
Legendary · Mender · Spirit · radiant
Seraphel's broken halo, still burning with the grace she threw away. Heals, shields, smites with every mercy — and once, can undo a death.
Skills
- Grace Lv 1: Heals the most wounded ally for 10% of their health.
- Sanctuary Lv 5: Shields every ally within 5 tiles for 12% of their health (6 s).
- Broken Light Lv 12: Its heals also smite the nearest foe for 25% of the amount healed; you resist 10% necrotic.
- Second Dawn Lv 20: Command: raises a fallen ally at 60% health — or, if nobody has fallen, heals every ally within 7 tiles for 30%.
Found
- Seraphel the Fallen (Seraphel's Throne): 3%, guaranteed by the 25th kill.
Spark of the PyreLv 1
Ember WyrmlingLv 10
Pyre DrakeLv 20
Heir of the First FireLv 30
Ember Wyrmling Vhoruun's Last Spark
Mythic · Hunter · Drake · fire
A spark of the first fire that chose you over the Pyre. Breathes flame, wears molten scales and rains meteors on command.
Skills
- Cinder Breath Lv 1: Breathes fire in a cone (4 tiles), setting foes Burning.
- Molten Scales Lv 5: 15% damage reduction, reflects 20% of melee damage; Burning foes that die near it explode.
- Tyrant's Heat Lv 12: Aura: scorches foes within 5 tiles every second; allies gain +5% damage.
- Meteor Rain Lv 20: Command: meteors rain on a pack (3.5 tiles) for 4 s, setting everything Burning.
Found
- Vhoruun the Ember Tyrant (Vhoruun's Pyre): 2%, ×1.5 from World Tier 2, guaranteed by the 30th kill.