Story
Hearthold needs a hero
Every spring for forty years, the Mayor of Hearthold has pinned up the same notice: HERO WANTED, the road north. Nobody ever answered it. You do. On the last mile of the south road the ground gives way under the girl sent to fetch you, and you jump in after her.
Hearthold is the last lit town in the Hearthvale, and it is built on the lid of the first fire in the world. The fire wants, and everyone out there with any power has said yes to its one offer: be warm forever. Walk the Lastlight Road out of the north gate, Seal by Seal, through 5 acts and 25 dungeons, to the Ember Tyrant at its end.
- Act 1
The Goblin Warrens
The first stretch of the Lastlight Road: thorn hills, torn-open ground and a goblin moor, with burrows and looted crypts under every hill. Grukk wears the Earth Warden's crown, and it has united every warren under one crude, brutal will.
- Act 2
The Necropolis of Ash
A buried city of the dead across the Ashen Barrows, west of the warcamp, its bone-white avenues lit by cold necrotic fire. Morvaine sits on the Seal of Bone and has raised its every citizen to serve her a second, unwilling life.
- Act 3
The Rotting Fen
The Rotting Fen, downhill from the Barrows: a drowned lowland of sinking sewers and stagnant caves where nothing decays cleanly. Old Gutrot squats on the Seal of Water and has claimed the deepest mire as his festering throne.
- Act 4
The Fallen Fortress
A once-holy bastion on the Ridge, turned to ruin, its ramparts held by orc warbands and worse. Seraphel holds the Seal of Light here, over the head of the Order's stair. She fell from grace within these walls and has never truly left.
- Act 5
The Infernal Descent
The Order's stair, the one stretch of the road that goes down: a wound torn straight into the burning dark. Vhoruun waits at its foot under the last Seal, Ash, patient as only something eternal can afford to be.
