Dread Cleave
Lv 1 Melee strike necroticA sweeping cut laced with grave-chill that opens the ranks in front of you.
- Type
- Melee strike
- Cost
- 10
- Cooldown
- 4s
- Damage
- 1d8 + weapon hit necrotic
- Hit
- Attack roll vs AC
- Reach
- 1.3 tiles
- Arc
- 100°
Damage dice by level Lv 1 1d8→Lv 5 2d8→Lv 11 3d8→Lv 17 4d8
Mastery: ranks 1–10, perks, mastered bonus
Each rank above 1: +3% damage, −1% cooldown, −1% cost. Ranks come from using the skill; your character level caps them (rank 10 needs level 16). Numbers below are without perks.
| Rank | Needs | Cost | Cooldown | Dmg | What changes |
|---|---|---|---|---|---|
| 1 | Lv 1 | 10 | 4s | — | Learned |
| 2 | Lv 1 | 10 | 4s | +3% | Arc and reach +15% · radius 1.5 · arc 115° |
| 3 | Lv 2 | 10 | 3.9s | +16% | Damage +10% |
| 4 | Lv 4 | 10 | 3.9s | +19% | |
| 5 | Lv 6 | 10 | 3.4s | +22% | Cooldown −10% |
| 6 | Lv 8 | 10 | 3.4s | +25% | Cuts chill (Chilled 25%) · Chilled 25% · 3s |
| 7 | Lv 10 | 9 | 3.4s | +38% | Damage +10% |
| 8 | Lv 12 | 9 | 3.3s | +41% | |
| 9 | Lv 14 | 7 | 3.3s | +44% | Cost −20% |
| 10 | Lv 16 | 5 | 3.2s | +72% | Mastered (+15% damage, −25% cost, plus its signature bonus) · Chilled 45% · 3s |
Rank 4: pick one
- Wide Reaper Arc and reach +35%, damage −10%.
- Grave Stroke Damage +25%, cooldown +10%.
Rank 8: pick one
- Killing Rhythm Cooldown −20%, cost +15%.
- Sepulchral Edge Chill chance +40%; chills last 50% longer.
Rank 10, Mastered: Reaper's Arc: damage +10% and Chill chance +20%.
