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Compendium
Part of The Deep, the endgame: start here
Charts & Marks
A chart is a dungeon, a depth from Tier 1 to 16 and up to four Marks. Draw your own difficulty, run it, and never lose the map to a death.
Where charts come from
| Source | What drops | Odds |
|---|---|---|
| Act V finale, first clear | 3 charts at your Pyre Tier, random dungeons | always |
| Campaign dungeon boss, Pyre Tier 2+ | A chart of that dungeon, at your Pyre Tier −1 to +1 | 35% |
| Endless Descent | A chart on every 5th floor's boss; tier = floor ÷ 10, rounded up | always |
| A chart's own boss | A chart at the same tier (a random dungeon), and a second one tier higher | always · 30% for the second (45% on a Pristine clear) |
| Breach Warden | A chart at the breach's tier | always |
| Ember Chest, Charts & Inks pool | 1 chart and 2 inks per roll | always |
| The Lodge (level 5) | A blank chart you draw yourself, any dungeon | gold + materials |
A chart that drops arrives with no Marks 50% of the time, one Mark 35% and two Marks 15%. Charts only start dropping once you have beaten the Act V finale (or reached Pyre Tier 2).
Tiers
Foes are level 20 + 8 per tier (plus a level for every two floors in), whatever your hero's level or Pyre Tier. Your difficulty mode applies as usual.
| Tier | Monster level | From this tier on |
|---|---|---|
| Tier 1 | 28 | · |
| Tier 2 | 36 | · |
| Tier 3 | 44 | · |
| Tier 4 | 52 | · |
| Tier 5 | 60 | · |
| Tier 6 | 68 | boss drops an Emberforged piece |
| Tier 7 | 76 | · |
| Tier 8 | 84 | Pristine clears can drop a Survey Shard |
| Tier 9 | 92 | · |
| Tier 10 | 100 | · |
| Tier 11 | 108 | · |
| Tier 12 | 116 | · |
| Tier 13 | 124 | · |
| Tier 14 | 132 | · |
| Tier 15 | 140 | · |
| Tier 16 | 148 | · |
Item level: Chart loot's item level is the foe's level, +2 for each Pyre Tier above 1, plus your difficulty's item-level bonus, all stacked, up to item level 180. Medium adds 2, Hard 3, Epic 4, Legendary 4; for example a Tier 10 chart on Pyre Tier 10, Legendary, drops item level 122 on its first floor.
Pristine and torn
- Pristine: kill the chart's boss without falling yourself. The whole run gets +25% item rarity, the boss has a 45% chance (instead of 30%) of dropping a second chart one tier higher, a Tier 8+ clear can drop a Survey Shard, and a Pristine clear above your best tier in a dungeon earns a Survey point for that tier and for every tier below it you had not charted yet.
- Torn: fall once and the chart is torn. It is never lost: run it again from the first floor as often as you like. It just can't pay Pristine any more.
- A chart is only used up when its boss dies or you tear it up. No timers, and a death never costs you the chart.
- Every chart boss drops a chart at the same tier (a random dungeon) and a few Ember Inks, about 1.5 plus 0.25 per tier, split 3 Peril : 2 Boon : 1 Twist. From Tier 6 it also drops one Emberforged piece for your class.
- A chart run is not a campaign clear: no first-clear rewards. Chart bosses can drop Crown Shards toward the next Pyre Tier (see The Ember Court).
- Co-op: the party plays the leader's chart. Pristine is each player's own, so a friend who falls loses theirs, not yours.
Marks (43)
Perils make a chart harder, Boons make it richer, Twists reshape it. The chart prints its total before you step in.
4 Mark slots, 5 with a Survey Extra Mark Slot; the corrupted Mark takes one. Every point of Danger from a Peril adds to the rewards printed on the chart.
| Rarity | Materials | Chart drops | Experience | |
|---|---|---|---|---|
| Per Danger point | +8% | +6% | +4% | +5% |
| Corrupted Mark | ×1.5 | ×1.5 | ×1.5 | ×1.5 |
| Pristine clear | +25% | · | · | · |
Perils (30)
| Mark | What it does | Danger | Notes |
|---|---|---|---|
| The Horde | Packs are 35% bigger. | 2 | · |
| Quickened | Everyone moves 25% faster, foes included. | 1 | · |
| Glass Cannon | You deal and take +50% damage. | 3 | Scorch only |
| Dry Flasks | Potions can't be drunk. | 3 | Scorch only |
| Iron Hides | Foes have +35% health. | 1 | · |
| Emberfury | Foes deal +40% damage. | 2 | · |
| Quickened Dead | Foes move 20% faster. | 1 | · |
| Smothered Light | Your light shrinks; the dark closes in. | 1 | · |
| Ember Rain | Embers fall on you every few seconds. | 2 | · |
| Twin Champions | Twice the elite packs. | 3 | Scorch only |
| Vengeful Dead | Foes burst into flame when they die. | 3 | Scorch only |
| Paired Elites | Elite packs are led by two elites, and there are more packs. | 2 | · |
| Champions' Muster | Twice as many elite packs. | 2 | · |
| Bloodsworn | Every elite is Vampiric. | 1 | · |
| Warded Host | Every elite is Warded. | 1 | · |
| Molten Host | Every elite is Molten. | 2 | · |
| Rimebound | Every elite is Frozen. | 2 | · |
| Plaguebearers | Every elite is Plagued. | 2 | · |
| Siege Line | Every elite is a Mortar. | 1 | · |
| Blinkers | Every elite is a Teleporter. | 1 | · |
| Arcane Host | Every elite is Arcane Enchanted. | 2 | · |
| Wallbuilders | Every elite is a Waller. | 2 | · |
| Jailers | Every elite is a Jailer. | 2 | · |
| Undertow | Every elite is a Vortex. | 2 | · |
| Mirror Host | Every elite is an Illusionist. | 1 | · |
| Trapped Halls | The rooms are trapped too, not just the long halls. | 1 | · |
| Mimic Nest | Three times as many chests bite back. | 1 | · |
| Nests & Cages | Beast cages on every floor, held by elite guards. | 1 | needs the Menagerie |
| Guarded Vaults | Every treasure room is held by an elite pack. | 1 | · |
| Twin Boss | At two-thirds health the boss calls up its shadow. | 3 | · |
Boons (7)
| Mark | What it does | Notes |
|---|---|---|
| Bloodthirst | Every kill heals the party 3% of max HP. | · |
| Rich Veins | +50% materials. | · |
| Gilded | +75% gold. | · |
| Well-Charted | +25% chart drops, +15% chance of a chart one tier up. | · |
| Hunter's Mark | Every foe gets two chances to drop a unique for your class. | · |
| Experienced | +30% experience. | · |
| Menagerie | Twice the beast cages and egg nests. | needs the Menagerie |
Twists (6)
| Mark | What it does | Notes |
|---|---|---|
| Deeper Still | One more floor. | · |
| Second Vault | The guardian's vault appears on a second floor. | needs a dungeon with a mid-dungeon guardian |
| Hidden Ways | A secret room on every floor. | · |
| Captives | Prisoners are held on the first three floors. | · |
| Strange Shores | The halls look like another place; the foes stay. | · |
| Puzzle-Bound | A puzzle on every floor. | · |
- A chart never holds the same Mark twice, and only one "every elite is …" Peril.
- Some Perils only arrive through a Scorch, as the corrupted Mark (Glass Cannon, Dry Flasks, Twin Champions, Vengeful Dead). A corrupted Mark can't be erased, but multiplies every reward line on the chart.
- Marks that echo a Rite or Wager rule work exactly as they do there. See Vhoruun's Wager.
The Cartographer's Lodge
A map-room by the east wall: read Charts of the deep, ink Marks onto them, and plan where the next run goes. It stands on the Adventure map once the Act V finale has fallen. Full ladder: Town → Cartographer's Lodge.
| Level | Cost | Unlocks |
|---|---|---|
| 1 | free | The map table: read and run Charts; a chart stash. |
| 2 | 2,500 gold + 4 void crystal | Inking: spend an Ember Ink to add a random Mark of its kind; erase a Mark for its ink. |
| 3 | 6,000 gold + 3 forgotten soul | Scribe's choice: three inks of a kind, pick one of three Marks. |
| 4 | 12,000 gold + 6 forgotten soul | The Survey board: spend Survey points to shape what drops where. |
| 5 | 25,000 gold + 2 starshard | Scorch a chart (one gamble, odds printed) and draw blank charts of any dungeon. |
| Verb | Lodge level | Cost | What it does |
|---|---|---|---|
| Read & run | 1 | free | Run a chart's dungeon at its tier. The chart stash holds 40 charts. |
| Tear up | 1 | free | Pay out materials by tier (below) and 50% of its Marks' inks back. |
| Ink | 2 | 1 ember ink | Add one random Mark of the ink's kind (Peril, Boon or Twist). |
| Erase | 2 | 1 ink of the Mark's kind | Remove a Mark you inked. A corrupted Mark can't be erased. |
| Scribe's choice | 3 | 3 inks of one kind | Be offered 3 Marks of that kind and pick one. |
| Scorch | 5 | 1 starshard | Once per chart, a gamble: one third the tier rises by one, one third a corrupted Mark is burned on (a fifth slot, rewards ×1.5), one third nothing. |
| Draw a blank chart | 5 | gold + materials by tier (below) | Any dungeon, up to one tier above your best Pristine clear there. |
Tearing up and drawing
Tearing up pays materials (and half of the chart's Marks' inks back). A blank chart costs gold and materials, and only up to one tier above your best Pristine clear in that dungeon.
| Tier | Tearing up pays | A blank chart costs |
|---|---|---|
| Tier 1 | 6 iron scrap + 1 arcane essence | 500 gold + 4 arcane essence |
| Tier 2 | 8 iron scrap + 2 arcane essence | 2,000 gold + 8 arcane essence |
| Tier 3 | 10 iron scrap + 3 arcane essence | 4,500 gold + 12 arcane essence |
| Tier 4 | 6 arcane essence + 2 void crystal | 8,000 gold + 8 void crystal |
| Tier 5 | 7 arcane essence + 3 void crystal | 12,500 gold + 10 void crystal |
| Tier 6 | 8 arcane essence + 4 void crystal + 1 emberglass | 18,000 gold + 12 void crystal |
| Tier 7 | 9 arcane essence + 5 void crystal + 2 emberglass | 24,500 gold + 14 void crystal |
| Tier 8 | 8 void crystal + 2 forgotten soul + 3 emberglass | 32,000 gold + 16 void crystal + 3 forgotten soul |
| Tier 9 | 9 void crystal + 3 forgotten soul + 4 emberglass | 40,500 gold + 18 void crystal + 4 forgotten soul |
| Tier 10 | 10 void crystal + 4 forgotten soul + 5 emberglass | 50,000 gold + 20 void crystal + 5 forgotten soul |
| Tier 11 | 11 void crystal + 5 forgotten soul + 6 emberglass | 60,500 gold + 22 void crystal + 6 forgotten soul |
| Tier 12 | 8 forgotten soul + 7 emberglass | 72,000 gold + 14 forgotten soul + 2 starshard |
| Tier 13 | 9 forgotten soul + 8 emberglass | 84,500 gold + 16 forgotten soul + 3 starshard |
| Tier 14 | 10 forgotten soul + 2 starshard + 9 emberglass | 98,000 gold + 18 forgotten soul + 4 starshard |
| Tier 15 | 11 forgotten soul + 3 starshard + 10 emberglass | 112,500 gold + 20 forgotten soul + 5 starshard |
| Tier 16 | 12 forgotten soul + 4 starshard + 11 emberglass | 128,000 gold + 22 forgotten soul + 6 starshard |