1. Home
  2. Compendium
  3. Mounts

Compendium · Hearthold

Part of The Deep, the endgame: start here

Mounts

24 mounts on the gear tiers, from a shaggy wold pony to a horse of living flame. Better tiers run faster, and the rarest carry a trait of their own. Choose the one you ride in the Riding Yard's Mount Journal.

Every mount

All 24 mounts
MountWhat it isTierSpeedHow you earn itTrait and effect
ThistleShaggy wold ponyCommon+60% speedAda at the Riding Yard, after Bramble Hollow-
DuskHearthold draught horseCommon+60% speedSide quest: A Horse for the Road (Ada)-
BonnySir Rattleby's bone chargerUncommon+60% speedSide quest: Sir Rattleby's Avenue-
ReedbackFen elkUncommon+60% speedSide quest: Old Bogwort-
Watch DestrierIron-barded warhorseUncommon+60% speedThe Watch: Honoured reputation-
BrambleBriar-brown wold cobRare+70% speedWorld boss: the Thornfather's first fall-
TollBone-grey bridge mareRare+70% speedWorld boss: the Bell-Wight's first fall, or the Watch's Alarm side-
SiltFen-black marsh ponyRare+70% speedWorld boss: the Sump-Mother's first fall-
VowPale ridge chargerRare+70% speedWorld boss: the Unsworn's first fall-
CinderAsh-dappled caldera horseRare+70% speedWorld boss: the Ash-Herald's first fall-
GloomfangDire wolfRare+70% speedDrop: any act's final boss (2%, sure by the 50th kill)-
ScorchmawMagma houndEpic+80% speedSide quest: Scorchmaw's EmberHer paws leave little sparks.
OathbearArmoured ridge bearEpic+80% speedSide quest: The Last Squire's OathFlies the Order's banner.
RavenmareFeathered black mareEpic+80% speedAchievement: Tyrantsbane (defeat 100 bosses)Sheds black feathers at the gallop.
DuskmantleShadow pantherEpic+80% speedAchievement: Stablehand (own 6 mounts)Trails a ribbon of shadow.
The NightmareHellfire warhorseLegendary+90% speedHallowtide drop: the Headless Rider (5%, sure by the 30th kill)Hellcharge: For 2.5 seconds after you mount, 20% faster still. Leaves burning hoofprints.
GloamhartSpirit stagLegendary+90% speedAchievement: Stablemaster (own 12 mounts)Spirit-walk: Outdoors, sleeping packs only notice you at half the usual distance. Spirit wisps drift in his wake.
The Hollow ChargerThe Hollow King's warhorseLegendary+90% speedHardcore: Ember-Hearted (all 25 campaign dungeons with one hardcore hero)Unshakable: Only a blow worth 10% of your health throws you off. Burns with cold ghostfire.
Ashen GryphonGryphon of the calderaLegendary+90% speedDrop: Vhoruun on Pyre IV or deeper (3%, sure by the 40th kill)Skyborne: Roots and knockbacks never throw you from the saddle. Sheds warm ash as it flies.
EmberwingEmber drakeMythic+100% speedAchievement: Lord of the Last Pyre (unlock Pyre XIII)Wingbeat: In the saddle after a step or two, and back up a second after a fight. Drips molten embers.
VoidstriderStarfield lynxMythic+100% speedAchievement: Unthroned (win the White Effigy's Audience)Voidstep: Every 5 seconds at the gallop, you skip 3 tiles ahead along a clear line. Trails a scatter of stars.
MarrowbackBone colossus bearMythic+100% speedAchievement: The Abyssal (depth 50 of the Endless Descent)Soul-lantern: While you ride, you uncover the map 50% farther. A soul-lantern glows in its ribs.
The Pyre-SovereignHorse of living flameUnique+100% speedFeat: The Unbroken (all 25 campaign dungeons on Legendary without a fall)Ember Road: Friends on foot within 5 tiles of you run 15% faster. Hellcharge: For 2.5 seconds after you mount, 20% faster still. Leaves the road burning behind you.
DawnmaneDawn lionUnique+100% speedCollection: Riders of the Hearthvale (all five Wake steeds)Dawnstride: Rides wherever you can run: dungeons and dens as well as the open road, and Auto-ride needs no open ground. Unshakable: Only a blow worth 10% of your health throws you off. Flowers grow where she steps.

Speed by tier

Speed by tier
TierSpeed
Common+60%
Uncommon+60%
Rare+70%
Epic+80%
Legendary+90%
Mythic+100%
Unique+100%

How to earn them

  • The story: Thistle, after Bramble Hollow.
  • Road side jobs: Dusk, Bonny, Reedback, Oathbear and Scorchmaw, each from the last step of its side job.
  • Reputation: the Watch Destrier, once the Watch counts you Honoured.
  • Wakes: each act's Wake steed, the first time you bring its Wake down.
  • Deeds: achievements such as Tyrantsbane, The Abyssal, Unthroned and The Unbroken, and the collection deeds Stablehand (6 mounts), Stablemaster (12) and Riders of the Hearthvale (all five Wake steeds).
  • Drops: a few mounts only come from one kind of kill. Each has printed odds and a count of kills, and the last kill of the count is sure (see the table). In co-op every player rolls for their own.
  • Earned something before its mount existed? Ada hands it over on your next visit to town.

Riding rules

  • You ride outdoors only: never in dungeons, Hearthold, arenas, Audiences or Rites.
  • Auto-ride is on by default: walk 1.5 seconds out of a fight on open ground and you're in the saddle. Turn it off in Settings or the Journal and the saddle chip mounts you instead.
  • There is no mounted combat: any skill or attack from the saddle drops you on your feet and fires as a Saddle Strike, with a little more Poise. A class dash from the saddle is free.
  • A blow worth 4% of your health, or any stun, root, fear or hard knockback, throws you. 3 seconds after the fight you can ride again.
  • Riding speed is your own speed plus the tier's bonus, between 7 and 11 tiles a second. Sellswords and pets keep up with you.