Sacred Flame
Lv 1 Projectile radiantA searing ray of divine radiance.
- Type
- Projectile
- Cost
- Free
- Cooldown
- 1.2s
- Damage
- 1d8 + WIS mod radiant
- Hit
- DEX save vs your spell DC (half damage on a save)
- Scales with
- Wisdom
- Projectiles
- 1
- Range
- 9 tiles
Damage dice by level Lv 1 1d8→Lv 5 2d8→Lv 11 3d8→Lv 17 4d8
Mastery: ranks 1–10, perks, mastered bonus
Each rank above 1: +3% damage, −1% cooldown, −1% cost. Ranks come from using the skill; your character level caps them (rank 10 needs level 16). Numbers below are without perks.
| Rank | Needs | Cost | Cooldown | Dmg | What changes |
|---|---|---|---|---|---|
| 1 | Lv 1 | 0 | 1.2s | — | Learned |
| 2 | Lv 1 | 0 | 1.2s | +11% | Damage +8% |
| 3 | Lv 2 | 0 | 1.2s | +14% | Range +15% · range 10.4 |
| 4 | Lv 4 | 0 | 1.2s | +17% | |
| 5 | Lv 6 | 0 | 1.2s | +20% | Radiance Frightens (10%) · Feared 10% · 3s |
| 6 | Lv 8 | 0 | 1.1s | +33% | Damage +10% |
| 7 | Lv 10 | 0 | 1.1s | +36% | Flames pierce through foes · pierces |
| 8 | Lv 12 | 0 | 1.1s | +39% | |
| 9 | Lv 14 | 0 | 1.1s | +42% | Frighten chance +10% · Feared 20% · 3s |
| 10 | Lv 16 | 0 | 1.1s | +75% | Mastered (+15% damage, −25% cost, plus its signature bonus) · range 12.2 |
Rank 4: pick one
- Twin Flames +1 flame, flames −35% damage.
- Searing Radiance Foes Burn (+25%) instead of fleeing; damage +10%.
Rank 8: pick one
- Holy Fire Damage +30%, cooldown +20%.
- Guiding Light Foes are Marked (+30%) instead.
Rank 10, Mastered: Undying Flame: damage +15% and range +20%.

