Cleric talent trees
You earn a point every level from 2 and one for the first kill of each act boss: 24 by level 20. Spend them on the class tree and, from level 3, on your subclass's tree. How talents work.
Cleric class tree
21 talents (15 regular, 4 keystones, 2 capstones) · leans healer and damage
Every Cleric shares this tree, whatever the subclass. Its first row is open from the start.
Row 1 · Talents · open from the start
Kindled Faith
A Sacred Flame kill calls a pillar of light down on the nearest foe (70%).
Warding Word
Healer
Healing Word also shields the ally it heals for 8% of their health (5 s).
Needs Healing Word (learned at level 2)
Leaping Flame
Every 4th Sacred Flame leaps on through 3 more foes (50%).
Row 2 · Talents · opens after 1 point spent in this tree
Word of Renewal
Healer
Healing Word leaves a gentle glow on everyone it heals: 4% of their health over 4 s.
Needs Healing Word at mastery rank 3
Gathering Host
Spirit Guardians drag foes in toward you, in a tighter ring that strikes 45% softer.
Needs Spirit Guardians (learned at level 5)
Divine Favor
Each ally you heal gives you +4% damage for 6 s, stacking 4 times.
Wrath of the Faithful
When struck, 20% chance to call a pillar of light down on a foe near you (60%, 2 s cooldown).
Row 3 · Keystones: choose 1 · opens after 3 points spent in this tree
Devout Adept Keystone
Healer
Every ally you heal takes 0.4 s off all your cooldowns. +10% healing done.
Divine Strike Keystone
Damage
Every 3rd basic hit calls a pillar of light down on the target (70%). +10% damage to Marked foes.
Shield of the Faithful Keystone
Healer
With a shield you block 12% of hits for half damage, and each block shields the most wounded ally for 5% of their health (2 s cooldown).
Sentence Passed Keystone
Damage
Verdict of Dawn needs 3 Fervor to fall. Every foe it kills gives a pip back (3 a cast), and three more pillars fall on the nearest foes.
Row 4 · Talents · opens after 5 points spent in this tree
Guardians of Mercy
Healer
Spirit Guardians' strikes heal the most wounded ally for 25% of their damage.
Needs Spirit Guardians (learned at level 5)
Bonded Weapon
Your Spiritual Weapon and other summons hit 24% harder.
Needs Spiritual Weapon (learned at level 7)
Steadfast Sentinel
Healer
Your Guardian of Faith Taunts foes within 3 tiles every 5 s.
Needs Guardian of Faith (learned at level 9)
Sunburst Bolt
Guiding Bolt bursts on impact (50% in 2 tiles).
Needs Guiding Bolt at mastery rank 3
Row 5 · Talents · opens after 8 points spent in this tree
Updraft
Flame Strike draws foes into its column of fire.
Needs Flame Strike (learned at level 17)
Guided Smite
Guiding Bolt's cooldown resets when it kills.
Needs Guiding Bolt at mastery rank 6
Ministering Spirit
Healer
Healing an ally calls a ministering spirit for 6 s that tends the party (12 s cooldown).
Unshaken Faith
Below half health you take 12% less damage and regenerate 0.3 health per level each second.
Row 6 · Capstones: choose 1 · opens after 11 points spent in this tree
Divine Intervention Capstone
Healer
Lethal damage: your god answers. You burst in light (200%), nearby allies heal 30%, and you rise at 50% health (150 s cooldown).
Avatar of Dawn Capstone
Damage
Every 12th skill you cast rains 6 pillars of light around you (80% each).
Life Domain tree
15 talents (10 regular, 3 keystones, 2 capstones) · leans healer
A cleric devoted above all to preserving life and mending the wounded.
Row 1 · Talents · open from the start
Prayer of Healing
Healer
Preserve Life leaves a glow of healing on everyone it touches: 6% of their health over 6 s.
Needs Preserve Life (learned at level 3)
Disciple of Life
Healer
Your heals also shield the ally they land on for 6% of their health (5 s, 3 s cooldown). +15% healing done.
Sanctuary
Healer
Healing Word on an ally who isn't your tank sheds 60% of the threat they've drawn.
Needs Healing Word (learned at level 2)
Row 2 · Talents · opens after 2 points spent in this tree
Searing Grace
Preserve Life's light sears foes around you (40% radiant in 4 tiles).
Needs Preserve Life (learned at level 3)
Beacon of Hope
Healer
Allies within 6 tiles of you receive 15% more healing.
Blessed Healer
Each heal you cast hardens you: 3% less damage taken for 6 s, stacking 3 times.
Twin Prayers
Healer
Preserve Life is followed by a free Healing Word on the most wounded ally.
Needs Preserve Life at mastery rank 4
Row 3 · Keystones: choose 1 · opens after 4 points spent in this tree
Ever-Flowing Light Keystone
Healer
Preserve Life's cooldown is 30% shorter, but it heals 15% less.
Needs Preserve Life (learned at level 3)
Bastion of Life Keystone
Healer
Allies you heal take 10% less damage for 4 s.
Watchful Grace Keystone
Healer
Saving an ally under 25% makes your next skill free. +15% healing while an ally within 8 tiles is below half health.
Row 4 · Talents · opens after 6 points spent in this tree
Aegis of Life
Healer
Preserve Life also shields every ally it heals for 8% of their health (6 s).
Needs Preserve Life (learned at level 3)
Faithful Ward
Calling Guardian of Faith also calls a mender spirit for 10 s.
Needs Guardian of Faith (learned at level 9)
Healing Flames
Flame Strike's hits heal the most wounded ally for 50% of their damage.
Needs Flame Strike (learned at level 17)
Row 5 · Capstones: choose 1 · opens after 9 points spent in this tree
Death Ward Capstone
Healer
The next lethal hit on an ally within 8 tiles leaves them at 1 health instead (60 s cooldown).
Wellspring of Life Capstone
Healer
Allies within 6 tiles heal 1.5% of their health every second.
Tempest Domain tree
15 talents (10 regular, 3 keystones, 2 capstones) · leans healer and damage
A cleric who channels the fury of storm and sea as a weapon of judgment.
Row 1 · Talents · open from the start
Storm's Mercy
Healer
Thunderous Strike and Sacred Flame heal the most wounded ally for 40% of their damage.
Needs Thunderous Strike (learned at level 3)
Wrath of the Storm
When struck, 25% chance to answer with lightning (80%) that Shocks the attacker (2 s cooldown).
Thunderbolt Strike
Damage
Thunderous Strike's thunder arcs on through 3 more foes (50%).
Needs Thunderous Strike (learned at level 3)
Row 2 · Talents · opens after 2 points spent in this tree
Thunderclap
Damage
Thunderous Strike interrupts a foe's cast.
Needs Thunderous Strike (learned at level 3)
Destructive Wrath
Your crits Shock the foe (1 s cooldown), and you deal +10% damage to Shocked foes.
Squall of Mercy
HealerDamage
Healing Word cracks with thunder: foes within 3 tiles of you take 40% lightning and are Shocked.
Needs Healing Word (learned at level 2)
Charged Prayers
Healer
Each Thunderous Strike or Sacred Flame hit gives +4% healing done for 5 s, stacking 5 times.
Needs Thunderous Strike (learned at level 3)
Row 3 · Keystones: choose 1 · opens after 4 points spent in this tree
Thunder Psalm Keystone
Healer
Every heal you cast strikes foes within 3 tiles of the healed ally with lightning (60%) and Shocks them (1 s cooldown).
Heart of the Storm Keystone
Damage
All your damage turns to lightning: +10% damage, and 25% of hits Shock.
Gathering Storm Keystone
Damage
Every 10 s in battle a free Thunderous Strike (80%) lashes a foe near you.
Row 4 · Talents · opens after 6 points spent in this tree
Twice-Struck
Thunderous Strike booms again 0.4 s later at 40%.
Needs Thunderous Strike at mastery rank 4
Storm Guardians
Spirit Guardians' strikes have a 25% chance to call lightning down on the foe (80%) and Shock it.
Needs Spirit Guardians (learned at level 5)
Guiding Thunder
Guiding Bolt's light forks into lightning through 3 more foes (70%).
Needs Guiding Bolt (learned at level 13)
Row 5 · Capstones: choose 1 · opens after 9 points spent in this tree
Stormlord Capstone
Damage
Every 8 s in battle lightning strikes up to 3 foes near you (90%) and Shocks them.
Calm in the Storm Capstone
HealerDamage
Skill hits gather storm motes around you (max 6). At 6 they launch as lightning comets (80% each), and half their damage heals the most wounded ally.