Fire Bolt
Lv 1 Projectile fireA mote of fire flicked at your enemy.
- Type
- Projectile
- Cost
- Free
- Cooldown
- 0.8s
- Damage
- 1d10 + INT mod fire
- Hit
- Attack roll vs AC
- Scales with
- Intelligence
- Projectiles
- 1
- Range
- 9 tiles
Damage dice by level Lv 1 1d10→Lv 5 2d10→Lv 11 3d10→Lv 17 4d10
Mastery: ranks 1–10, perks, mastered bonus
Each rank above 1: +3% damage, −1% cooldown, −1% cost. Ranks come from using the skill; your character level caps them (rank 10 needs level 16). Numbers below are without perks.
| Rank | Needs | Cost | Cooldown | Dmg | What changes |
|---|---|---|---|---|---|
| 1 | Lv 1 | 0 | 0.8s | — | Learned |
| 2 | Lv 1 | 0 | 0.8s | +11% | Damage +8% |
| 3 | Lv 2 | 0 | 0.8s | +14% | Sets foes Burning (15%) · Burning 15% · 3s |
| 4 | Lv 4 | 0 | 0.8s | +17% | |
| 5 | Lv 6 | 0 | 0.8s | +20% | Range +15% · range 10.4 |
| 6 | Lv 8 | 0 | 0.8s | +33% | Damage +10% |
| 7 | Lv 10 | 0 | 0.8s | +36% | Burning chance +15% · Burning 30% · 3s |
| 8 | Lv 12 | 0 | 0.7s | +39% | |
| 9 | Lv 14 | 0 | 0.7s | +42% | Bolts burn straight through foes (pierce) · pierces |
| 10 | Lv 16 | 0 | 0.7s | +70% | Mastered (+15% damage, −25% cost, plus its signature bonus) · Burning 50% · 3s |
Rank 4: pick one
- Twin Bolt +1 bolt, bolts −35% damage.
- Searing Bolt Damage +15%, Burning chance +20%.
Rank 8: pick one
- Kindling Burns last twice as long; Burning chance +15%.
- Flame Lance Damage +35%, cooldown +25%.
Rank 10, Mastered: Heart of Flame: Burning chance +20% and damage +10%.



