Sorcerer talent trees
You earn a point every level from 2 and one for the first kill of each act boss: 24 by level 20. Spend them on the class tree and, from level 3, on your subclass's tree. How talents work.
Sorcerer class tree
20 talents (15 regular, 3 keystones, 2 capstones) · leans damage
Every Sorcerer shares this tree, whatever the subclass. Its first row is open from the start.
Row 1 · Talents · open from the start
Shattering Frost
Your Chills stack 3 times, and the third shatters the foe (60% in 1.5 tiles).
Seeking Barrage
Elemental Barrage's bolts seek out foes.
Needs Elemental Barrage (learned at level 2)
Font of Magic
Kills refund 40% of your last spell's cost.
Row 2 · Talents · opens after 1 point spent in this tree
Thunderous Fork
Forked Lightning bursts on every foe it strikes (40% in 2 tiles).
Needs Forked Lightning at mastery rank 3
Cold Blood
+15% damage and +5% crit chance against Chilled foes.
Static Field
A Shocked foe that dies passes its Shock to foes within 3 tiles.
Needs Forked Lightning (learned at level 5)
Splintering Bolts
Elemental Barrage's bolts burst where they strike (35% in 1.2 tiles).
Needs Elemental Barrage at mastery rank 3
Row 3 · Keystones: choose 1 · opens after 3 points spent in this tree
Overcharge Keystone
Damage
Your Sorcery Points can overfill by 40%. While above full, your spells deal +12%.
Wild Magic Keystone
Damage
Each spell cycles fire, cold and lightning, applies that ailment and deals +12%. Every cast has a 10% chance to make the next one surge (+60%).
Spark of Magic Keystone
Damage
Your basic attacks lob a spark that bursts on the target (60% fire in 1.5 tiles). Above 90% health your skills deal +10%.
Row 4 · Talents · opens after 5 points spent in this tree
Echoing Surge
Metamagic Surge makes your next spell free and deals +60%.
Needs Metamagic Surge (learned at level 7)
Glacial Vortex
Glacial Burst drags foes in toward you.
Needs Glacial Burst at mastery rank 3
Unmaking
Disintegrate's cooldown resets when it kills.
Needs Disintegrate at mastery rank 3
Splintered Ice
Glacial Burst also fires a free Ray of Frost at 3 foes.
Needs Glacial Burst (learned at level 9)
Row 5 · Talents · opens after 8 points spent in this tree
Falling Sky
Starfall drags foes into its centre.
Needs Starfall (learned at level 17)
Annihilate
Disintegrate's ray bursts on every foe it tears through (50% in 1.5 tiles).
Needs Disintegrate (learned at level 13)
Storm and Frost
Your Chills also Shock.
Spite of the Blood
When struck, your next spell is free and deals +20% (6 s cooldown).
Row 6 · Capstones: choose 1 · opens after 11 points spent in this tree
Starstorm Capstone
Damage
Every 10th spell rains 5 falling stars around you (75% each) that set foes Burning.
Sorcerous Torrent Capstone
Damage
Each spell adds an arcane mote around you (max 8; +1% skill damage each while it circles). At 8 they launch as seeking bolts (45% each).
Draconic Bloodline tree
15 talents (10 regular, 3 keystones, 2 capstones) · leans damage
Sorcerers with a dragon somewhere in the family tree — and scales creeping over their skin to prove it.
Row 1 · Talents · open from the start
Dragon's Disdain
Damage
Draconic Breath sheds 40% of your threat, and your next spell deals +20% (6 s cooldown).
Needs Draconic Breath (learned at level 3)
Dragon's Breath
Every 10 s your next skill also breathes a cone of fire (70%).
Needs Draconic Breath (learned at level 3)
Draconic Resilience
While a barrier holds you take 10% less damage and your ailments last 20% longer.
Needs Draconic Breath (learned at level 3)
Row 2 · Talents · opens after 2 points spent in this tree
Twinned Surge
Damage
Metamagic Surge also empowers your focus ally (else the nearest): +12% skill damage and 10% cooldown reduction for 8 s.
Needs Metamagic Surge (learned at level 7)
Elemental Affinity
Your Burns also Weaken foes, and Burning foes take +8% damage from you.
Draconic Presence
Draconic Breath has a 25% chance to Frighten the foes it scorches.
Needs Draconic Breath (learned at level 3)
Second Breath
Draconic Breath breathes again 0.5 s later at 50%.
Needs Draconic Breath at mastery rank 3
Row 3 · Keystones: choose 1 · opens after 4 points spent in this tree
Wyrm Heart Keystone
Damage
All your damage turns to fire (+10%) and sets foes Burning (20%). Burning foes that die pass their Burning on within 2 tiles.
Dragonhide Keystone
Damage
Scales harden your skin: 6% less damage taken, and when struck, 20% chance to flare dragonfire (60% in 2 tiles).
Great Wyrm's Breath Keystone
Damage
Draconic Breath reaches 50% farther and hits 30% harder, but its cooldown is 30% longer.
Needs Draconic Breath (learned at level 3)
Row 4 · Talents · opens after 6 points spent in this tree
Scorched Path
Draconic Breath leaves the ground burning for 3 s (30% per second).
Needs Draconic Breath (learned at level 3)
Surge of the Wyrm
Metamagic Surge opens with a free Draconic Breath.
Needs Metamagic Surge (learned at level 7)
Fire and Ice
Glacial Burst is followed by a free Draconic Breath (60%).
Needs Glacial Burst (learned at level 9)
Row 5 · Capstones: choose 1 · opens after 9 points spent in this tree
Dragonfall Capstone
Damage
Every 12th spell tears a fissure of dragonfire 8 tiles long (260%).
Wrath of the Dragon Capstone
Damage
Kills have a 25% chance to reset your shortest cooldown. +10% crit chance against Burning foes.
Stormborn Bloodline tree
16 talents (10 regular, 4 keystones, 2 capstones) · leans damage
Sorcerers born during a killing storm, who still carry its lightning in their bones.
Row 1 · Talents · open from the start
Static Slip
Damage
Tempest Step sheds half your threat. For 4 s after a dash: +10% crit chance.
Needs Tempest Step (learned at level 3)
Storm's Patience
Damage
+10% skill damage against foes that are targeting an ally.
Forking Crits
Your crits fork a free Forked Lightning (50%, 2 s cooldown).
Needs Tempest Step (learned at level 3)
Row 2 · Talents · opens after 2 points spent in this tree
Tempest Wake
Tempest Step's path crackles again 0.4 s later at 50%.
Needs Tempest Step at mastery rank 3
Supercharged
+10% crit chance against Shocked foes.
Wind Speaker
Your dash skills hold 2 charges.
Needs Tempest Step (learned at level 3)
Static Charge
Running builds static; your next hit discharges it (2 lightning per charge).
Needs Tempest Step (learned at level 3)
Row 3 · Keystones: choose 1 · opens after 4 points spent in this tree
Living Storm Keystone
Damage
A storm halo surrounds you: foes within 3 tiles take 30% lightning every 2 s and are Shocked.
Lightning Rod Keystone
Damage
Every 20th skill hit calls lightning down on up to 5 foes (75%).
Skyborn Keystone
Damage
Tempest Step's cooldown resets when it kills. For 4 s after a dash you move 15% faster and deal +8%.
Needs Tempest Step (learned at level 3)
Fulgurite Mind Keystone
Damage
Your lightning crits fork: a critical arc leaps to a foe it hasn't struck (reach 4), and if that arc crits it forks again, up to 2 generations, each foe once every half second. Lightning crits hit 20% softer, and even a saved or sure lightning spell can crit.
Row 4 · Talents · opens after 6 points spent in this tree
Seeking Fork
Forked Lightning seeks out foes.
Needs Forked Lightning (learned at level 5)
Storm Surge
Metamagic Surge cracks outward: foes within 4 tiles take 60% lightning and are Shocked.
Needs Metamagic Surge (learned at level 7)
Thunderfall
Starfall becomes a lightning storm: it deals lightning and Shocks (50%).
Needs Starfall (learned at level 17)
Row 5 · Capstones: choose 1 · opens after 9 points spent in this tree
Tempest Incarnate Capstone
Damage
Every 6 s in battle a free Forked Lightning (80%) leaps from you.
Thunderlord Capstone
Damage
Every 30 skill hits a storm breaks: 10 bolts rain around you (55% each) and Shock.