Fighter class tree
Every Fighter shares this tree, whatever the subclass. Its first row is open from the start.
Row 1 · Talents · open from the start
Ember Edge
Cleave's cuts set foes Burning (35%).
Concussive Rim
Shield Bash sends out a shockwave: foes within 2 tiles of the target take 50% and are Stunned briefly.
Last Stand
Dropping below 40% health makes your next skill free and deal +40% (20 s cooldown).
Row 2 · Talents · opens after 1 point spent in this tree
Reaping Arc
Cleave's cooldown resets when it kills.
Shield Wall
For 3 s after Shield Bash you take 15% less damage.
Vortex Spin
Whirlwind drags nearby foes in as it starts.
Sweeping Blows
Your basic attacks sweep a 90° arc: other foes in reach take 35%.
Row 3 · Keystones: choose 1 · opens after 3 points spent in this tree
Great Weapon Fighting Keystone
DamageWith a two-handed weapon: +15% damage, and your crits slam the ground (40% within 1.5 tiles). Your attacks are 8% slower.
Twin Fang Style Keystone
DamageDual-wielding: your off-hand hits 20% harder, and every 5th basic hit is a free Cleave at 60%.
Bulwark Keystone
TankWith a shield you block 15% of hits for half damage. Each block has a 25% chance to make your next skill free (+20%), and the foe you blocked is Taunted for 2 s.
Hundred-Weapon Discipline Keystone
DamageYour weapon swap is ready every 0.7 seconds (from 1.2). A Draw Strike that hits 3 or more foes takes 1.5 seconds off its own cooldown, at full Initiative every Draw Strike echoes a moment later at half strength, and each point of Initiative you hold is 1% more damage.
Row 4 · Talents · opens after 5 points spent in this tree
Battering Ram
Bull Rush ends in a free Whirlwind (50%).
Rallying Blood
For 6 s after Rallying Cry, 6% of your damage heals you.
Open Veins
Whirlwind's blades make foes Bleed (30%).
Cyclone Step
Whirlwind becomes a 3 s storm that moves with you (each pulse 55%).
Row 5 · Talents · opens after 8 points spent in this tree
Iron Retort
While Iron Stance holds: +25% thorns and +30% control resistance.
Surge of Steel
Action Surge opens with a free Whirlwind at full power.
Unbreakable
Lethal damage: for 3 s you can't drop below 1 health, and 10% of the damage you deal heals you (120 s cooldown).
Punish the Stagger
Stunned foes take 15% more damage from you.
Row 6 · Capstones: choose 1 · opens after 11 points spent in this tree
Warlord Capstone
TankEvery 20 s in battle you roar a free Rallying Cry. Allies within 6 tiles deal 8% more damage.
Juggernaut Capstone
TankYou can't be slowed, rooted or knocked back. Walking into foes shoves them for 40% weapon damage. With 3+ foes near you take 10% less damage.