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v0.7.0 · 30 September 2026
The Nemesis: the monster that killed you remembers
In The Ember Depths the monster that kills you can become your nemesis: a name, an epithet, a rank and a grudge. It comes back stronger until you take revenge.
Die to an elite, a champion or a wanderer (and sometimes a plain grunt) and it gets a name, an epithet and a crown. It gloats on your death screen. Then it goes looking for you.
- Up to 3 nemeses at a time. Each kill of you promotes it (rank 5 at most): more levels, more elite affixes, more health and damage.
- It turns up again in its own dungeon, elsewhere in its act, or near its depth in the Descent, more likely the longer it's been (45% a floor at most), never right on the stairs.
- Vengeance: kill it for 3× XP, a guaranteed epic, a chance at a legendary that grows with its rank, and a shower of gold. Its trophy goes in your Hall of Vengeance.
- In co-op, a friend's nemesis can walk your floors too. Help them settle it.
| Rank | Level | HP | Damage |
|---|---|---|---|
| 1 | +1 | +15% | +8% |
| 2 | +2 | +30% | +16% |
| 3 | +3 | +45% | +24% |
| 4 | +4 | +60% | +32% |
| 5 | +5 | +75% | +40% |
See also