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v0.7.0 · 30 September 2026
The Hearthfire: a daily streak that never punishes a break
Hearthold keeps a fire for you: it grows each day you play, only dims one step when you miss a day, never goes out, and banks rested XP while you're away.
Streaks usually punish you for having a life. This one doesn't. Hearthold's fire grows each day you play, dims only one step for a missed day, and never goes out. Time away banks rested XP (double XP until it's spent).
| Stage | XP | Magic find | Pet treat chance | |
|---|---|---|---|---|
| 1. Embers | — | — | — | A few coals, keeping warm for you. |
| 2. Kindling | +2% | — | — | Twigs catching. The square smells of woodsmoke. |
| 3. Flicker | +2% | +4% | — | A real fire now. The cat approves. |
| 4. Hearthglow | +3% | +4% | 10% | Lanterns strung across the square. |
| 5. Bonfire | +4% | +6% | 10% | Townsfolk gather round it of an evening. |
| 6. Blaze | +5% | +8% | 15% | You can see it from the Deep. So can the Deep. |
| 7. Inferno | +6% | +10% | 20% | Festival! Bunting, music, a very proud Mayor. |
Rested XP: 35% of a level per missed day, up to 1.5 levels' worth.
See also