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v0.18.0 · 12 October 2026

The Fall — a new first session

Patch 0.18.0 rebuilds the first ten minutes of The Ember Depths: pick a class, fall into the chasm, fight out, beat Ashmaw and climb back to Hearthold.

New heroes now start at the bottom of the chasm under Hearthold instead of in the town. The whole opening takes about five to seven minutes and ends one tap away from Bramble Hollow.

The beats

  • Play → Choose your hero: five classes, one tap. Name and looks are rolled; Customize opens the full creator.
  • The Fall: the square cracks under your hero — about ten seconds, skippable.
  • The chasm: first goblin within seconds, a guaranteed armour upgrade, level 2 and a second skill, an ember shrine, a guaranteed rare in the chest, an elite.
  • Ashmaw, Whelp of the Pyre: a short, telegraphed boss. You can't die in the prologue — Quillon fudges the killing blow.
  • The loot: gold, flasks, level 4, and your class's starter unique with its power live right away.
  • The rope: back to Hearthold, name yourself, and head for Bramble Hollow.

See also