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v0.26.2 · 31 October 2026

The Ember Swarm: the arena and the altar's bargain

The Effigy Altar's floor is its arena now — the doors seal, the stairs lock, and between waves the altar offers boons and curses that stack into a richer hoard.

Some floors hold an Effigy Altar in their biggest room — the Swarm's arena. Touch it and the doors slam shut, the stairs seal and the waves pour inside. There is no leaving until the Swarm ends: hold wave 20, or bank the hoard at a checkpoint and walk.

Touch the Effigy Altar in its arena and the doors seal: hold the waves, take an effigy every minute, or bank the hoard and go
WavesCheckpoints (the way out)Live foes at onceEffigy pickSwarm Sapper
20: +2 foes each wave, +2 per extra heroafter waves 5, 10, 15 the golden Effigy of the Hoard joins the next pick22one about every 60s; solo play waits, co-op gives 10seach wave; 7s after its last foe to fell it, or the next wave is Empowered

The floor's largest far room is the Swarm's arena: touch its Effigy Altar and the doors slam shut and the stairs seal until the Swarm ends. Up to 20 waves pour in, and sellswords and pets fight uncapped here, the only place the game lets crowds loose. About every 60 seconds the altar offers three effigies and you take one; each is a boon that stacks up to five ranks, 12 in all. Every wave brings a Swarm Sapper that only your own hits can hurt; if it lives past the wave's end the next wave comes Empowered. The hoard pays for the waves held and the picks taken, and the best Swarm of the week tops the weekly board.

The picks are the point: since 0.27 the altar offers three effigies about every minute, each a boon that stacks, and the hoard pays for the waves you hold and the picks you take. Press on past a checkpoint for a fatter hoard, or take the golden effigy and go.

EffigyKindWhat it doesRank 1Top rank
Wide FlameareaYour area skills reach wider.Area skills +15% widerArea skills +75% wider
Twin BoltsprojectileYour projectile skills loose more shots.+1 shot a volley+3 shots a volley
Arc ThreadchainYour hits arc on to the nearest foes.Hits arc to 1 more foe for 36%Hits arc to 3 more foes for 60%
Ember BurstnovaA foe you fell bursts into flame.Felled foes burst for 47% of their health in 2.3 tilesFelled foes burst for 95% of their health in 3.3 tiles
WhetstonestatThe whole party hits harder.+10% damage+50% damage
QuickeningstatThe whole party strikes and moves faster.+8% attack speed, +4% move speed+40% attack speed, +20% move speed
IronhidestatThe whole party is tougher.+6% health, 2 damage reduction+30% health, 10 damage reduction
BloodlettingsustainA foe you fell mends you.Heal 0.6% of your health a killHeal 3.0% of your health a kill
Cinder HaloauraFlame circles you and scorches what presses close.Burns foes within 2.2 tiles every half secondBurns foes within 3.0 tiles every half second
StormcallauraLightning falls on a foe near you every few seconds.A strike every 6s on 1 foesA strike every 2s on 3 foes
Ember WardsustainA ward of banked fire renews itself around the party.A ward of 4% health every 8sA ward of 20% health every 8s
FortunerewardLuck and the altar's hoard grow.+20% gold, +8% magic find, 1 extra hoard share+100% gold, +40% magic find, 5 extra hoard shares
Effigy of the Hoardway outThe altar yields: take the hoard and end the Swarm.Ends the Swarm and pays the hoardends the Swarm and pays the hoard

See also